![]() We installed the card in a different system to test it further, and the issue didn’t occur on its own, so we tried to replicate the issue artificially by setting the gpu fan manually to run at 41% and voila: The abnormal behavior occurred again! In plain words, for some unknown reason, even if the card was under full load, the fan controller was acting as if the card was still in idle state, so the fans wouldn’t spin as the temps got higher and higher and the gpu was throttling, decreasing its operating frequency all the way down to just 300MHz, trying to avoid frying itself due to overheating. In fact, as we found out later after testing, the Gigabyte RTX 3080Ti has fans that practically cut off completely at 41% speed. But this time we had one more clue that made everything obvious: the gpu fans were running at just 41%, which is way too low. ![]() ![]() So, we went in the settings and set the fan speed to be visible in the UI.Ī couple of days later, possibly out of coincidence, the card started exhibiting the same abnormal behavior in other games as well and not just Diablo 4. Then we watched the video again, and noticed that we had forgotten to set MSI Afterburner to display the card’s fan speed while running the game. ![]() Another commenter suggested that this might be a fan related issue, but at first we (wrongly) didn’t believe this might be a possible cause. One of the commenters in the comment section suggested that this might be caused due to an overloaded memory rail and even posted a technical video explaining why this might be the case.Īfter the first open beta weekend, we went back to playing various other games, like Hogwarts Legacy for example and the issue didn’t occur since. ![]() We had never seen something like that, this just didn’t make sense. ![]()
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